Hey everyone - Since this is a dev blog, it would make sense to post on milestones in the development process! It's tough to think about documenting work while working, like going on a bike ride and writing a manual on how to ride a bike at the same time. But that is just selfish … Continue reading Quick and dirty – Making an AppStore Preview video for free, for iPhone and iPad resolutions
Blobo is the name of my first real, fully developed game. This means that it will be released (fingers crossed) on Apple's App store where anyone with a iPhone/iPad can try it! Check out a beta screenshot of the second level, "Cross", below: The idea is pretty alien to me - having complete say in … Continue reading Project Blobo!
It would be difficult to explain this point without first mentioning who introduced me to this idea - He's a figure of some controversy among students and staff at the university. I vividly remember sitting down with a sort of course counselor (but more like a mom to the students at the business school), and … Continue reading Live smart: Identifying your personal “arbitrage”